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Fighting a group of Orcs, goblins, or running from a fleet of pirate ships all come with a certain sense of banter and conflict. But when players decide to raise that conflict within the team, the results can’t be controlled by the Storyteller. Feelings can be hurt, friendships soured, and games broken up all over something being taken too far. This week Sara and Rob talk about inner party conflict, and how to handle issue resolution at your table, so we can stay focused on enjoying the game.
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