Encounter Design : Puzzle Encounters

Continuing our mini-series on Encounter Design, Rob & Sara delve this week into Puzzle Encounters! Do you need to walk on specific places to cross the trapped dungeon floor? Does the evil noble have an elaborate lock on his vault? Will the sphinx only answer your question after you’ve solved it’s riddles three? Using puzzles can add a dimension of fun to your game that simple combat and intrigue cannot!

Listen to us live, every Wednesday night at 7pm EST, at http://www.mixlr.com/storyteller-conclave.

Find us on Twitter (@st_conclave) – Instagram (st_conclave)
Support the show by joining our Patreon : https://www.patreon.com/StorytellerConclave

Please join us on Discord, to submit questions for the show, chat with Rob, Sara, and other Storytellers, and read over the detailed show-notes for more information and links to stuff we may not have been able to detail during the show! Discord : https://t.co/7H8p1lGYqG

Or find our older episodes at Https://Storytellerconclave.com