As a Storyteller you are the world around your players, and as such you give it life and tone. Each character you play – Non-Player Characters or NPCs – has to feel unique. But how do you come up with voices, traits, or quirks for this myriad of necessary characters? This week, Sara and Rob discuss methods of making your non-player characters feel less like talking heads, and more like living, breathing inhabitants of your story’s world.
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