Narrative flow

As storytellers we are presented with the task of designing a story that others will be helping write, where randomness and fate will come into play and alter the flow. The question is, how do you carve it up into sessions and episodes that your players can enjoy, and what do you put into each session to make it feel like a story? This week Sara and Rob will examine what it takes to make your game feel like each session fits a greater narrative flow.

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